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It came from red alert
It came from red alert











it came from red alert

  • Was Nadia's "punishment" by Kane in the Soviet campaign ending because he was concerned she was The Starscream.
  • And, for the Soviet ending, was Stalin really going to reward the player when he said he would "personally see to it" that they were "well taken care of"? OR, was Stalin planning to have the player purged or Reassigned to Antarctica just like he did in real life when he demoted Soviet general Georgy Zhukov after the Battle of Berlin in World War 2.
  • Finally, was General Kukov calling him a traitor post mortem a figure of speech or did he also see through his sabotage in disguise? Was Nadia's poison tea for actual incompetence or did she finally see through his act.
  • Also in the Soviet story, was General Gradenko as incompetent as he appeared or was he secretly sympathizing with the Allies, only screwing up just slightly enough to appear incompetent.
  • This may bring to mind Seth's similar line ".power shifts quickly in the Brotherhood." Seth sarcastically congratulates you on your victories after each mission but really wants you out of the way.

    it came from red alert

    Continue to accumulate victories and the future is yours." after he's done admiring his medals of honor.

    it came from red alert

    It's notable how Kukov encourages you with "Advancement in the Soviet Army can be rapid. This would make them like The Starscream Seth in Tiberian Dawn who attempted to dispose of the player by sending them on potential suicide missions but ultimately got executed by Kane for his attempt to send you to attack The Pentagon.

  • In the Soviet campaign, did General Kukov truly botch the Chronosphere intelligence or did he purposely withhold info in a Uriah Gambit to make you fail your mission and be executed and out of his hair.
  • it came from red alert

  • Accidental Aesop: Smoking is bad for your health.
  • Integrated VPN (Virtual Private Network) client in launcher for online experience.
  • Increased stability in multiplayer games.
  • Each faction's units speak on their native language (optional).
  • Counter system (rock, paper, scissors style), encouraging unit mixing in your armies.
  • All 12 generals were made as diverse as possible.
  • Wide choice of units, buildings, special powers and upgrades.
  • Deep variety of gameplay tactics and strategies.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • The limit is 1 per player (like hero units).
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • Players get awarded for their combat efficiency.
  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved.
  • It also adds new music and sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new Generals. It adds many new units as well as numerous new upgrades, new general's powers, buildings and new generals. TO ACCESS THE CUSTOM PAGE, CLICK ON THE FOLLOWING LINK: Ĭontra is a freeware modification for Command & Conquer: Generals Zero Hour real-time strategy game.













    It came from red alert